What is EmotrionsOnCards
EmotrionsOnCards is a strategy card game for all ages that belongs to
the Emotrions game line, which also includes board games (soon) and digital
games (in development phase). The main feature of the Emotrions line is
that it introduces the issue of Emotional
Intelligence into a sector traditionally focused on the developement
of analytical intelligence.
EmotrionsOnCards is really entertaining and addictive game. It's also
easy to learn due to its few and consistent rules. There's a conscious
balance between a distillate simplicity, which makes it possible for everybody
to play in a more relaxed -"light"- manner, and a depth of game
which will satisfy the classic strategy game hard players.
In EmotrionsOnCards, the cards, called emotrions,
represent the basic human feelings: love, hatred, joy, sadness, fury,
indecision... Some emotrions score points, others take them away. And
they keep intermingling in your hand, when playing each trick, and even
when you win!
It is very powerful as a strategy game. The miracle lays in its innovative
logic, with negative and positive playing cards.
With only 36 cards and some minimal rules you'll be able to unfold many
complex and shady situations. And you can also play different games with
the same set of cards, such as The Pareo
Game.
Strategy, psychology and luck
EmotrionsOnCards sets off from a Standard style featuring a careful balance
between Strategy, Psychology and Luck. But you may just as well alter
this balance with The Winner's Options,
to suit the winner of the previous hand. Thus, the most "psycological"
players will prefer a more uncertain style, and the lovers of sheer strategy
will demand a more analytical style. The possibility of modulating the
game allows players with different profiles to enjoy, and feel the game
as just right for them.

Philosophy
All the game is a carefully made metaphor on how we manage our emotions,
and other people's, in everyday life. As you try to master the strategy,
you'll learn that in order to win in the long run (the game), it is always
necessary to consider the effects of a particular battle (stake/trick),
even if it means losing it.
The ultimate goal of the game is to make us reflect on the fact that
in real life there's no such thing as obviously good or bad situations,
but more or less complex positions in which the thin line between success
and failure relies on our managing little things. It is posible to win,
even if we get a bad hand.

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